SKILLS

EDITORS

Unreal Unreal (Unreal Tournament 3, Gears of War)
Unreal Development Kit (UDK)
Radiant (Fallout3)
Hammer (Half-Life 2)
Unity

SCRIPTING

C#, Lua, Unreal Kismet

ART ASSET CREATION
3D Studio Max, Adobe Photoshop

DESIGN SPECIALTIES

Environment and World Building
BSP Creation and Editing
Modular Level Construction/Detailing
Detailed Lighting
Gameplay and Environmental Scripting
Modeling and Unwrapping Assets
Design Documentation
  INDIVIDUAL GAME PROJECTS
 
ARBUDA NARAKA | UNREAL TOURNAMENT 3 | LEVEL DESIGNER | SCRIPTER | MAY 2010
 
  • Designed a game space, then reused that space showing effects of environment and time
  • Modified Unreal Tournament 3 to create custom UI and navigation puzzle gameplay
  • Developed and updated design documents to solidify gameplay, theme, scripting events
  • Conducted game play testing and documentation of player actions, experiences and feedback
  CRATE FACTORY | HALF-LIFE 2 | LEVEL DESIGNER| SCRIPTER | DECEMBER 2009
 
  • Developed and updated design documents to solidify gameplay, theme, scripting events
  • Designed unique, environment, lighting and scripted gameplay
  • Conducted game play testing and documentation of player actions, experiences and feedback
  TALLAHASSEE FAIR | GEARS OF WAR | LEVEL DESIGNER | SCRIPTER | OCTOBER 2009
 
  • Designed unique gameplay scripting events and matinee sequences
  • Designed custom 3D assets for in game use
  • Developed and updated design documents to solidify gameplay, theme, scripting events
  • Conducted game play testing and documentation of player actions, experiences and feedback
  THE BRADBURY HOTEL | FALLOUT 3 | LEVEL DESIGNER | SCRIPTER | MAY 2009
 
  • Designed a unique, themed environment and structures
  • Designed custom gameplay scripting events and quest scripting
  • Developed and updated design documents outlining quest structure, gameplay and scripted events
  • Conducted game play testing and documentation of player actions, experiences and feedback
TEAM GAME PROJECTS
 
MAGLEV | UNREAL DEVELOPMENT KIT | LEVEL DESIGNER | SCRIPTER | MAY 2010
 
  • Designed lighting and static mesh placement for all levels
  • Developed custom game play scripting
  • Conducted game play testing
  • Participated in daily SCRUM and task management
  STARSHADE VALLEY | UNREAL TOURNAMENT 3 | PRODUCER | LEVEL DESIGNER | SCRIPTER | OCTOBER 2009
 
  • Designed custom game play scripting
  • Developed and maintained game design documents
  • Lead and Participated in daily SCRUM and task management
  BATHYSCAPHE | PRODUCER | LEVEL DESIGNER | SCRIPTER | MAY 2009
 
  • Developed and maintained game design documents
  • Directed SCRUM meetings, maintained project schedule using MS Project
  • Recorded and integrated custom voice tracks and sound effects
  • Conducted game play testing and documentation of player actions, experiences and feedback
  PROFESSIONAL EXPERIENCE
 
TECHNICAL WRITER (CONTRACT) | SEPTEMBER 2008 TO DECEMBER 2008
 
  • Created marketing releases for state-wide insurance products
  • Created intranet web site for three sections within the marketing department
  • Conducted Microsoft Office application training
  • Documented process and procedure for intranet site maintenance
  WEB MANAGER | JUNE 2004 TO JULY 2006
 
  • Managed all software installations, configuration changes, directory structures, and troubleshooting for over 60 separate web sites on 9 Windows 2000 Servers running IIS5. Servers
  • Developed and maintained web standards for department web site
  • Managed web site authors throughout department
  COORDINATOR OF COMPUTER APPLICATIONS | JANUARY 2004 TO JUNE 2004
 
  • Windows 2000 Server setup and configuration
  • Software installation
  • End-user support
  INFORMATION TECHNOLOGY CONSULTANT/PRESIDENT | MARCH 2002 TO JANUARY 2003
 
  • Designed and maintained small to medium size networks
  • IT consultation on information solutions and policy enforcement
  • Maintained company budgets and filings
  • Client support and instruction on software and hardware
  MICROSOFT CERTIFIED TRAINER | MARCH 2000 TO DECEMBER 2005
 
  • Created and maintained multiple Windows 2000/2003 Active Directory domains
  • Configured and maintained DNS, DHCP and WINS, RRAS, RADIUS, and IIS 5 servers
  • Highly skilled in all aspects of Windows 2000/2003 networking and data security strategies
  • Directed technical training in Microsoft Official Curriculum
  • Developed lesson plans and labs Instructor for Microsoft Office 2000 and 97 products
  EDUCATION
 
Certificate in Digital Game Development, Specialization in Level Design, May 2010
The Guildhall at SMU Plano, Texas, USA

Master of Arts Rhetoric and Composition, June 2008
Florida State University Tallahassee, Florida, USA

Bachelor of Arts English Literature | Creative Writing, June 1997
Florida State University Tallahassee, Florida, USA

Microsoft Certified Systems Administrator in Windows 2003 (MCSA), Windows 2000 (MCSE), NT 4.0 (MCSE), Microsoft Certified Trainer (MCT), A+ Certified